MachineGames’ long-awaited tie-in looks set to deliver the most authentic Indy adventure yet. And with George Lucas and Steven Spielberg on board, hold on to your hats for an unforgettable ride
It’s the spring of 1977, and George Lucas is petrified. Having just wrapped work on his third feature film, Star Wars, he retreats to Hawaii, unable to face the early reviews. Yet as he frets in a five-star resort, Lucas bumps into another Hollywood hideaway – Steven Spielberg. Making sandcastles together under the Maui sun, Lucas pitches Spielberg a story that riffs on the simpler era of 1950s’ serials, an action-packed spectacular about a James Bond-esque archaeologist. This crypt-robbing Casanova’s name? Indiana … Smith.
The hero’s moniker certainly benefited from some finessing, and the action-packed Raiders of the Lost Ark (1981) raked in $354m at the box office. Yet as great as Indy’s influence was on cinema, it might have had an even bigger one on video games. It inspired Lara Croft’s tomb-raiding antics and Uncharted’s wise-cracking Nathan Drake. There have also been games starring Indy himself, most notably LucasArts’ brilliant graphic adventures from the early-90s, but it’s been decades since the last interactive Indiana Jones adventure that wasn’t made of Lego. This December, he’ll finally get another crack of the gaming whip with Indiana Jones and the Great Circle, from the studio behind Wolfenstein II: The New Colossus – in a game that actually looks like the films.
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