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Dragon Age: The Veilguard review – a good RPG, but an underwhelming Dragon Age game

PC, PlayStation 5, Xbox; Bioware/Electronic Arts
There is lots to do in this huge and beautiful fantasy world, but inconsistent writing and muted combat dull its blade

Developer Bioware was never going to have it easy with Veilguard. It’s been a decade since the last Dragon Age game, a decade for fan theories to percolate and expectations to rise out of control – and that’s not to mention all the strife that’s gone on at the studio after the disappointing Mass Effect: Andromeda and Anthem. Veilguard is by no means a bad game, with plenty of charming characters to meet and new places to see. But the writing, the heart of previous games, is surprisingly mediocre, while the new combat style gets repetitive fairly quickly.

You play as Rook, an associate of Varric, who served as companion and storyteller in the previous games. Varric and Rook have been on the hunt for elven god Solas for the better part of a year. Just when it looks as if you can stop him from tearing down the Veil between the physical and nether worlds, unleashing hordes of demons in the process, a magical mishap leads to the release of two other, even worse gods. These new villains are comically evil, but they are a disappointment compared with the compelling character of Solas, who is, after all, right there. Veilguard tells his side of the story, too, through side quests.

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