PC, PS5, Xbox; Rebellion Developments
Inspired by the 1967 Windscale fire, Rebellion’s open-world adventure features an interesting mystery, but suffers from middling combat, poor stealth and an underutilised setting
‘What if the Chornobyl disaster happened in the UK?” is the question Atomfall asks. The answer, according to developer Rebellion, is that it would be considerably more picturesque and feature loads of pasties. Aping the nuclear catastrophe fiction of series such as Fallout and Stalker, Atomfall offers a mildly diverting scientific whodunit. But it struggles to muster the same clear identity of the games that inspired it.
Using the 1957 Windscale fire as its launchpad, Atomfall thrusts you into a postwar Britain where that accident was dramatically worse, prompting the government to send in the army before walling off a large portion of the Lake District, sealing everybody inside. Your character, an archetypal video game amnesiac, awakes inside the exclusion zone several years later. To escape, they must unravel the mystery behind what caused the disaster, who is responsible and how to fix it.
More Stories
The big idea: should you trust your gut?
As a geneticist, I will not mourn 23andMe and its jumble of useless health information | Adam Rutherford
Australian government agencies could be customers of Israeli spyware, research suggests