A sequel to the Bafta-winning 2019 RPG was recently cancelled by developer ZU/AM. Now, some of its original team have set up a new studio to make a successor
A new developer, Longdue, is being set up to develop a “spiritual successor” to the award-winning 2019 computer role-playing game Disco Elysium.
The new studio currently comprises 12 people, including some who worked on the original game and on its cancelled sequel, and former staff from Bungie (Destiny, Halo) and Rockstar (Grand Theft Auto, Red Dead Redemption). Its debut game is described in a press release as “a psychogeographic RPG” that “explores the delicate interplay between the conscious and subconscious, the seen and unseen. Set in a world where choices ripple between the character’s psyche and environment, players will navigate a constantly shifting landscape, shaped by both internal and external forces.”
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