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Dungeons of Hinterberg: a game of hack ’n’ slash ’n’ schnitzels in the Austrian Alps

For Microbird Games co-founders Philipp Seifried and Regina Reisinger, the social side of their RPG adventure game is just as important as exploring dungeons and slaying huge bosses

Dungeon slaying video games have severely lacked one essential element, until now: toasting an epic monster battle with a well-deserved schnitzel. At least, that’s what the team at Vienna-based Microbird Games has decided, prompting the creation of forthcoming action role-playing game, Dungeons of Hinterberg.

Looking like a Saturday morning cartoon come to life, with a visual style inspired by the clear lines and vivid colours of European comic artists, the indie adventure promises a mix of hack ’n’ slash action RPG and social sim, against the backdrop of the Austrian Alps – which as video games go, is a setting as fresh as recently fallen snow. Players can explore dungeons, solve puzzles, slay huge bosses … and then enjoy a schnitzel with the local people and other visiting slayers. Fighting monsters has never sounded so delicious.

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