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Tetris Forever is the real story of Tetris – and it’s fascinating

An interactive documentary from Digital Eclipse goes deep on the 40-year history of Tetris

Believe me when I say: I truly thought I knew the story of Tetris. The puzzle game’s journey from behind the iron curtain in 1980s Moscow to multi-million-selling video game has been the subject of countless articles, a greatly entertaining book and a recent film. I have played Tetris in various forms for more than 30 years, from the Game Boy to the Nintendo Switch, even in VR. So when I loaded up Tetris Forever, an interactive documentary on Tetris’s 40-year history from the developers-slash-archivists at Digital Eclipse, I wasn’t expecting to learn anything new. I was proven very wrong.

Did you know about Hatris, the 1990 Tetris follow-up that involved stacking colourful hats on top of heads? I did, vaguely, but I did not know about the semi-authorised twist on that game put out by Spectrum Holobyte the same year, a mildly horrifying swap-and-drop puzzler that had players stacking up mouths, noses and eyes to try to make human faces. They called it Faces…tris III, which suggests that whoever named it gave up halfway through. No wonder it wasn’t a hit. I didn’t know that Henk Rogers, the charismatic Dutch-American who played a huge part in turning Tetris into a global phenomenon, spent his student years surfing and diving in Hawaii before (his words) chasing a girl to Japan and coding the country’s first bestselling RPG in 1984.

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